Skip to product information
1 of 3

Borealis: Arctic Expeditions

Borealis: Arctic Expeditions

Regular price €26,90 EUR
Regular price Sale price €26,90 EUR
Sale Sold out
Tax included. Shipping calculated at checkout.

Free delivery on orders over €70

Treat yourself without extra charges. Free delivery for any order of €70 or more via Mondial Relay.

Perfect gift

Offer an original, durable and characterful product. A perfect idea to surprise your loved ones with a unique creation by Loufoque.

Responsive customer service

Questions? Our team will get back to you within 24 hours to assist you before and after your order.

 2 to 4 players 30 to 45 min 10 years and up

Borealis: Arctic Expeditions is a strategy game for 2 to 4 players, designed by Dariusz Mindur and published by Lucky Duck Games. Each player takes on the role of a polar expedition leader and coordinates a team of 9 scientists with varied expertise to photograph the wildlife of the boreal lands. Hand management, worker placement, and a race to objectives combine in a fluid, visually polished game that keeps players on the edge of their seats from the first to the last turn.

View full details

How to Play Borealis: Arctic Expeditions

Game Setup

  • Distribute a personal boardto each player and place the 9 Scientist meeples(3 colors, 3 fields of expertise) in their starting areas.
  • Shuffle the 100 Animal cardsand create a common draft areain the center of the table.
  • Deal 4 Animal cardsto each player's hand.
  • Draw 2 Objective cardscommon to all, visible to all, and choose the end-game Score cardsaccording to the number of players.
  • Give the First Player tokenand place the Flag tokens on their starting tracks.

Gameplay outline

The game is played in successive rounds. On your turn, you choose between two actions:

  • Observation: Play an Animal card in one of your 3 columns. The card requires you to move 2 scientists whose color matchesthe one indicated — if possible, you take the photo, advance on the exploration track, and place a Flag token. Then draw a new card from the common draft area.
  • Regrouping: Retrieve all your scientists dispersed in their camps, scoring 1 victory pointper scientist regrouped. Then place them all in the column of your choice to prepare for your next move.

Win/Loss Condition

The end of the game is triggered when a player places their last Flag token. The final scoring then proceeds:

  • Points accumulated during the game (flags, clusters, races).
  • Bonuses linked to the Endgame Scoring cards: animal collections, vehicle types, levels reached on tracks.
  • The player with the highest totalwins the game.
  • Plan your columns according to your cards in hand, not the other way around.

    A common beginner's mistake is to place cards wherever there's an empty spot. First, analyze which scientists are availablein each column, then choose the card that best fits. The color constraint is at the heart of the game: anticipating it means you're already one step ahead.

  • Don't neglect the Regrouping action

    Grouping your scientists earns points andunlocks new combinationsfor subsequent rounds. A player who waits too long will find themselves blocked without being able to play cards. Integrate Grouping as a proactive action, not as a last resort.

  • Watch the draft area to anticipate opponent's cards


    Choosing your card in the draft zone is not just for feeding your hand:denying an opponent a card they needis a powerful form of indirect interaction. At the end of the game, this understanding of the game can make all the difference.

1 of 3

FAQ – All you need to know about Borealis: Arctic Expeditions

Is Borealis accessible to casual players?

Yes. The mechanics are simple to learnin one or two turns. The player aid cards are well-designed and allow new players to quickly find symbols and effects without interrupting the game.

Is the game very abstract despite its Arctic theme?

To be honest, once in the game, the focus is mainly on the movement icons and the scientists' colors. The animal theme is present in the illustrations – which are very well done – but tactical choices are largely guided by mechanical constraints. Fans of purely thematic games might be less impressed than players comfortable with abstraction.

Is player interaction strong?

The interaction is indirect. You cannot attack other players, but the competition for cards in the draft zone and the race for common objectives create real tension. Each choice can hinder or free your opponents without direct confrontation.

What is the best player count for Borealis?

The game works well with 3 or 4 players, where competition for the draft and objectives is most intense. With 2 players, the game is more calculated and personal. With 4, the pace quickens and common objectives are met faster, which naturally shortens game time.