Naruto Mythos TCG: Sakura Team Set (EN)
Naruto Mythos TCG: Sakura Team Set (EN)
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| 1 to 2 players | 30 min | Ages 8+ |
Naruto Mythos TCG is a collectible card game inspired by the Naruto universe, in which players embody a Kage and lead a team of ninjas to control missions.
This Naruto Mythos Team Set - 2nd Edition - Konoha Shido - Sakura (English) contains:
- 1 exclusive Sakura holographic card
- 3 English Boosters

How to play the game?
Game Setup
Each player builds a 30-card deck consisting of characters and techniques, plus 3 personal Mission cards (C, B, and A) set aside.
Players shuffle their deck, draw a starting hand, and determine who starts with the Edge, a first player advantage.
Gameplay outline
A game unfolds over 4 rounds, corresponding to successive missions.
In each round, players alternate their actions: playing characters, using jutsus, or deploying units in hidden mode to surprise their opponent.
Characters can be placed face down for a reduced cost, creating crucial bluffing and surprise phases.
Battles are fought across multiple simultaneous missions, where players try to accumulate the most power to take control.
Win/Loss Condition
At the end of 4 rounds, each mission earns points based on player dominance.
The player with the most mission points wins the game.
In case of a tie on a mission, the Edge may decide between players according to specific rules.
Our Tips for Winning
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Optimize Chakra management
Chakra is the central resource in the game. Don't spend it too quickly: keeping Chakra available allows you to react to opposing actions and to surprise at the end of the turn.
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Mastering the Hidden Card Game
Characters played face down are one of the most powerful aspects of the game.
Use them to create unseen threats and force your opponent to overestimate the risks.
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Harnessing the synergistic effects
Some cards interact with each other (teams, villages, ninja types).
Building coherent combos greatly increases your overall power on key missions.
FAQ – All about Naruto Mythos TCG
How do missions work mechanically?
Each game is structured around 4 successive missions. Players must send their ninjas to these areas to earn points based on their domination.
What is the purpose of the "hidden" position?
A hidden character is played face down for a reduced cost. It has no power until it is revealed, which allows you to bluff your opponent and prepare surprises.
Is it possible to control multiple missions simultaneously?
Yes, players deploy their cards across multiple missions simultaneously, which creates strategic management of force distribution.
Does the game rely more on strategy or chance?
Strategy is paramount: chakra management, anticipating enemy actions, and character positioning are essential to win.