Pagan - Beyond the Palisade Expansion
Pagan - Beyond the Palisade Expansion
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| 2 players | 60 min | Ages 12+ |
From the arrival of the colonists, the region seemed hostile. Attempts at exploration were quickly hindered by a thick, unsettling mist, populated by strange wildlife. The land refuses to yield crops, livestock perishes... and rumors of witchcraft grow.
This expansion for Pagan - Fate of Roanoke includes 50 new cards for the Hunter and 50 new cards for the Witch, 9 Villagers, 9 Suspects, 4 Scenario cards, 3 Faction cards, and 30 Darkness tokens.

How to play with the Beyond the Palisades expansion?
Game Setup
- This expansion requires Pagan: Fate of Roanoke.
- During setup, you add the new 50-card decks for the Witch and the Hunter, the nine new villagers, the Gloom tokens, and, if you wish, one of the four included scenarios. These elements can be used to replace the base decks or to create entirely different confrontations.
Gameplay outline
- The general gameplay remains identical to that of the base game.
- The Witch still secretly seeks to complete her ritual while the Hunter tries to discover her true identity before it's too late.
- However, this expansion introduces a new central mechanic:Gloom.
- Certain cards now allow the Witch to gradually spread this mysterious gloom over different villagers. As long as a character is affected, they become more difficult to control and open up new tactical possibilities for the Witch.
- The Hunter, on the other hand, has a new Cleanseability that allows him to gradually remove this corruption in order to regain control of the village.
- At the same time, the two new decks offer entirely new approaches with new cards, new abilities, and new strategic combinations. The four included scenarios also allow for modifying the starting conditions to further renew the confrontations.
Win/Loss Condition
- The victory conditions remain the same as in the base game.
- The Witch wins the game if she completes her ritual before being unmasked.
- The Hunter wins if they manage to gather enough evidence to correctly identify the Witch before the ritual is completed.
- The new mechanics enrich the tactical possibilities without altering this fundamental balance.
Our Tips for Winning
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Work your way through the Mist
Accumulating Gloom markers too quickly can reveal your intentions to the Hunter.
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Learn new decks before customizing them
Pre-constructed decks naturally introduce players to the expansion's new synergies.
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Do not underestimate Purification
For the Hunter, controlling the spread of the Fog is sometimes more profitable than immediately pursuing the Witch.
FAQ – All About Pagan: Beyond the Palisade
Is this expansion essential to play Pagan?
No. The base game is fully playable solo. This expansion is for players who want to renew their games with more strategic variety.
What is the main contribution of Au-delà des Palissades?
It adds two new complete decks, nine new villagers, four scenarios, as well as the never-before-seen Gloom and Cleanse mechanics.
Can the new cards be mixed with those from the base game?
Yes. The new decks can be played as-is or used as a basis for creating your own combinations.
Does this extension increase complexity?
Slightly. The new mechanics add more strategic depth while remaining perfectly consistent with the basic game rules.
Merci.